Browse Source

Add awesome config

master
Schneider 4 years ago
parent
commit
c9283c6030
Signed by: schneider GPG Key ID: 3F50B02A50039F3B
  1. 8
      .gitmodules
  2. 12
      awesome/autorun.sh
  3. 1
      awesome/awesome-wm-widgets
  4. 339
      awesome/freedesktop/LICENSE
  5. 52
      awesome/freedesktop/README.rst
  6. 20
      awesome/freedesktop/awesome-freedesktop-scm-1.rockspec
  7. 254
      awesome/freedesktop/desktop.lua
  8. 15
      awesome/freedesktop/init.lua
  9. 133
      awesome/freedesktop/menu.lua
  10. BIN
      awesome/freedesktop/screenshot.png
  11. 627
      awesome/rc.lua
  12. 1
      awesome/volume-control

8
.gitmodules

@ -0,0 +1,8 @@
[submodule "awesome/awesome-wm-widgets"]
path = awesome/awesome-wm-widgets
url = https://github.com/streetturtle/awesome-wm-widgets
branch = master
[submodule "awesome/volume-control"]
path = awesome/volume-control
url = https://github.com/deficient/volume-control.git
branch = master

12
awesome/autorun.sh

@ -0,0 +1,12 @@
#!/usr/bin/env bash
function run {
if ! pgrep -f $1 ;
then
$@&
fi
}
run setxkbmap -option caps:escape -layout us -variant altgr-intl
run pulseaudio --start
~/.dotfiles/change-wallpaper.sh

1
awesome/awesome-wm-widgets

@ -0,0 +1 @@
Subproject commit 6fc9f668491ecdb19578a0ac6c5a1be0b8b42881

339
awesome/freedesktop/LICENSE

@ -0,0 +1,339 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc., <http://fsf.org/>
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
{description}
Copyright (C) {year} {fullname}
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
{signature of Ty Coon}, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

52
awesome/freedesktop/README.rst

@ -0,0 +1,52 @@
Awesome-Freedesktop
===================
-------------------------------------------------------------------
Freedesktop.org menu and desktop icons support for Awesome WM 4.x
-------------------------------------------------------------------
:Original author: Antonio Terceiro
:Maintainer: Luca CPZ
:Version: git
:License: GNU-GPL2_
:Source: https://github.com/lcpz/awesome-freedesktop
Description
-----------
This is a port of awesome-freedesktop_ to Awesome_ 4.x.
See branches_ for previous versions.
Since the introduction of Menubar_ as core library for providing Freedesktop.org menu functionalities in Awesome,
we can now avoid all the dirty work by just exploiting ``menubar.utils`` functions.
At the initial status of this port, the menu is pretty much complete, while the desktop icons are very basic,
so the long term objective will be to complete functionalities on this part too.
More specifically, the todo list is:
- A better way to handle desktop icons path
- Ability to drag and line up icons
- Event-based signals, in particular:
- Updating trash icon according to its status
- Dynamic update (no need to restart Awesome to see changes on desktop)
Screenshot
----------
.. image:: screenshot.png
:align: center
:alt: Showcase of Freedesktop support in Awesome, using Adwaita icons
Installation and usage
----------------------
Read the wiki_.
.. _GNU-GPL2: http://www.gnu.org/licenses/gpl-2.0.html
.. _awesome-freedesktop: https://github.com/terceiro/awesome-freedesktop
.. _Awesome: https://github.com/awesomeWM/awesome
.. _branches: https://github.com/lcpz/awesome-freedesktop/branches
.. _Menubar: https://github.com/awesomeWM/awesome/tree/master/lib/menubar
.. _wiki: https://github.com/lcpz/awesome-freedesktop/wiki

20
awesome/freedesktop/awesome-freedesktop-scm-1.rockspec

@ -0,0 +1,20 @@
package = "awesome-freedesktop"
version = "scm-1"
source = {
url = "https://github.com/lcpz/awesome-freedesktop",
tag = "scm-1`"
}
description = {
summary = "Freedesktop.org menu and desktop icons support for Awesome WM",
homepage = "https://github.com/lcpz/awesome-freedesktop",
license = "GPL v2"
}
dependencies = {
"lua >= 5.3",
"awesome >= 4.0"
}
supported_platforms = { "linux" }
build = {
type = "builtin",
modules = { freedesktop = "init.lua" }
}

254
awesome/freedesktop/desktop.lua

@ -0,0 +1,254 @@
--[[
Awesome-Freedesktop
Freedesktop.org compliant desktop entries and menu
Desktop section
Licensed under GNU General Public License v2
* (c) 2016, Luke Bonham
* (c) 2009-2015, Antonio Terceiro
--]]
local awful = require("awful")
local theme = require("beautiful")
local utils = require("menubar.utils")
local wibox = require("wibox")
local capi = capi
local io = io
local ipairs = ipairs
local mouse = mouse
local os = os
local string = string
local table = table
-- Desktop icons
-- freedesktop.desktop
local desktop = {
-- Default desktop basic icons
baseicons = {
[1] = {
label = "This PC",
icon = "computer",
onclick = "computer://"
},
[2] = {
label = "Home",
icon = "user-home",
onclick = os.getenv("HOME")
},
[3] = {
label = "Trash",
icon = "user-trash",
onclick = "trash://"
}
},
-- Default parameters
iconsize = { width = 48, height = 48 },
labelsize = { width = 140, height = 20 },
margin = { x = 20, y = 20 },
}
-- MIME types list
local mime_types = {}
-- Icons positioning
local desktop_current_pos = {}
-- @return iterator on input pipe
local function pipelines(...)
local f = assert(io.popen(...))
return function ()
local data = f:read()
if data == nil then f:close() end
return data
end
end
-- Adds an icon to desktop
-- @param args settings from desktop.add_icons
-- @param label icon string label
-- @param icon icon string file path
-- @param onclick function to execute on click
function desktop.add_single_icon(args, label, icon, onclick)
local s = args.screen
-- define icon dimensions and position
if not desktop_current_pos[s] then
desktop_current_pos[s] = { x = (capi.screen[s].geometry.x + args.iconsize.width + args.margin.x), y = 40 }
end
local totheight = (icon and args.iconsize.height or 0) + (label and args.labelsize.height or 0)
if totheight == 0 then return end
if desktop_current_pos[s].y + totheight > capi.screen[s].geometry.height - 40 then
desktop_current_pos[s].x = desktop_current_pos[s].x + args.labelsize.width + args.iconsize.width + args.margin.x
desktop_current_pos[s].y = 40
end
local common = { screen = s, bg = "#00000000", visible = true, type = "desktop" }
-- create icon container
if icon then
common.width = args.iconsize.width
common.height = args.iconsize.height
common.x = desktop_current_pos[s].x
common.y = desktop_current_pos[s].y
icon = wibox.widget {
image = icon,
resize = false,
widget = wibox.widget.imagebox
}
icon:buttons(awful.button({ }, 1, nil, onclick))
icon_container = wibox(common)
icon_container:set_widget(icon)
desktop_current_pos[s].y = desktop_current_pos[s].y + args.iconsize.height + 5
end
-- create label container
if label then
common.width = args.labelsize.width
common.height = args.labelsize.height
common.x = desktop_current_pos[s].x - (args.labelsize.width/2) + args.iconsize.width/2
common.y = desktop_current_pos[s].y
caption = wibox.widget {
text = label,
align = "center",
forced_width = common.width,
forced_height = common.height,
ellipsize = "middle",
widget = wibox.widget.textbox
}
caption:buttons(awful.button({ }, 1, onclick))
caption_container = wibox(common)
caption_container:set_widget(caption)
end
desktop_current_pos[s].y = desktop_current_pos[s].y + args.labelsize.height + args.margin.y
end
-- Adds base icons (This PC, Trash, etc) to desktop
-- @param args settings from desktop.add_icons
function desktop.add_base_icons(args)
for _,base in ipairs(args.baseicons) do
desktop.add_single_icon(args, base.label, utils.lookup_icon(base.icon), function()
awful.spawn(string.format("%s '%s'", args.open_with, base.onclick))
end)
end
end
-- Looks up a suitable icon for filename
-- @param filename string file name
-- @return icon file path (string)
function desktop.lookup_file_icon(filename)
-- load system MIME types
if #mime_types == 0 then
for line in io.lines("/etc/mime.types") do
if not line:find("^#") then
local parsed = {}
for w in line:gmatch("[^%s]+") do
table.insert(parsed, w)
end
if #parsed > 1 then
for i = 2, #parsed do
mime_types[parsed[i]] = parsed[1]:gsub("/", "-")
end
end
end
end
end
-- try to search a possible icon among standards
local extension = filename:match("%a+$")
local mime = mime_types[extension] or ""
local mime_family = mime:match("^%a+") or ""
local possible_filenames = {
mime, "gnome-mime-" .. mime,
mime_family, "gnome-mime-" .. mime_family,
extension
}
for i, filename in ipairs(possible_filenames) do
local icon = utils.lookup_icon(filename)
if icon then return icon end
end
-- if we don"t find ad icon, then pretend is a plain text file
return utils.lookup_icon("text-x-generic")
end
-- Parse subdirectories and files list from input directory
-- @input dir directory to parse (string)
-- @return files table with found entries
function desktop.parse_dirs_and_files(dir)
local files = {}
local paths = pipelines('find '..dir..' -maxdepth 1 -type d | tail -1')
for path in paths do
if path:match("[^/]+$") then
local file = {}
file.filename = path:match("[^/]+$")
file.path = path
file.show = true
file.icon = utils.lookup_icon("folder")
table.insert(files, file)
end
end
local paths = pipelines('find '..dir..' -maxdepth 1 -type f')
for path in paths do
if not path:find("%.desktop$") then
local file = {}
file.filename = path:match("[^/]+$")
file.path = path
file.show = true
file.icon = desktop.lookup_file_icon(file.filename)
table.insert(files, file)
end
end
return files
end
-- Adds subdirectories and files icons from args.dir
-- @param args settings from desktop.add_icons
function desktop.add_dirs_and_files_icons(args)
for _, file in ipairs(desktop.parse_dirs_and_files(args.dir)) do
if file.show then
local label = args.showlabels and file.filename or nil
local onclick = function () awful.spawn(string.format("%s '%s'", args.open_with, file.path)) end
desktop.add_single_icon(args, label, file.icon, onclick)
end
end
end
-- Main function, adds base, directory and files icons
-- @param args user defined settings, with fallback on defaults
function desktop.add_icons(args)
args = args or {}
args.screen = args.screen or mouse.screen
args.dir = args.dir or os.getenv("HOME") .. "/Desktop"
args.showlabels = args.showlabel or true
args.open_with = args.open_with or "xdg_open"
args.baseicons = args.baseicons or desktop.baseicons
args.iconsize = args.iconsize or desktop.iconsize
args.labelsize = args.labelsize or desktop.labelsize
args.margin = args.margin or desktop.margin
-- trying to fallback on Adwaita if theme.icon_theme is not defined
-- if Adwaita is missing too, no icons will be shown
if not theme.icon_theme then
theme.icon_theme = args.icon_theme or "Adwaita"
end
desktop.add_base_icons(args)
desktop.add_dirs_and_files_icons(args)
end
return desktop

15
awesome/freedesktop/init.lua

@ -0,0 +1,15 @@
--[[
Awesome-Freedesktop
Freedesktop.org compliant desktop entries and menu
Licensed under GNU General Public License v2
* (c) 2016, Luke Bonham
* (c) 2009-2015, Antonio Terceiro
--]]
return {
desktop = require("freedesktop.desktop"),
menu = require("freedesktop.menu")
}

133
awesome/freedesktop/menu.lua

@ -0,0 +1,133 @@
--[[
Awesome-Freedesktop
Freedesktop.org compliant desktop entries and menu
Menu section
Licensed under GNU General Public License v2
* (c) 2016, Luke Bonham
* (c) 2014, Harvey Mittens
--]]
local awful_menu = require("awful.menu")
local menu_gen = require("menubar.menu_gen")
local menu_utils = require("menubar.utils")
local icon_theme = require("menubar.icon_theme")
local io, pairs, string, table, os = io, pairs, string, table, os
-- Add support for NixOS systems too
table.insert(menu_gen.all_menu_dirs, string.format("%s/.nix-profile/share/applications", os.getenv("HOME")))
-- Expecting a wm_name of awesome omits too many applications and tools
menu_utils.wm_name = ""
-- Menu
-- freedesktop.menu
local menu = {}
-- Determines if a path points to a directory, by checking if it can be read
-- (which is `nil` also for empty files) and if its size is not 0.
-- @author blueyed
-- @param path the path to check
function menu.is_dir(path)
local f = io.open(path)
return f and not f:read(0) and f:seek("end") ~= 0 and f:close()
end
-- Remove non existent paths in order to avoid issues
local existent_paths = {}
for k,v in pairs(menu_gen.all_menu_dirs) do
if menu.is_dir(v) then
table.insert(existent_paths, v)
end
end
menu_gen.all_menu_dirs = existent_paths
-- Determines whether an table includes a certain element
-- @param tab a given table
-- @param val the element to search for
-- @return true if the given string is found within the search table; otherwise, false if not
function menu.has_value (tab, val)
for index, value in pairs(tab) do
if val:find(value) then
return true
end
end
return false
end
-- Use MenuBar parsing utils to build a menu for Awesome
-- @return awful.menu
function menu.build(args)
local args = args or {}
local icon_size = args.icon_size
local before = args.before or {}
local after = args.after or {}
local skip_items = args.skip_items or {}
local sub_menu = args.sub_menu or false
local result = {}
local _menu = awful_menu({ items = before })
menu_gen.generate(function(entries)
-- Add category icons
for k, v in pairs(menu_gen.all_categories) do
table.insert(result, { k, {}, v.icon })
end
-- Get items table
for k, v in pairs(entries) do
for _, cat in pairs(result) do
if cat[1] == v.category then
if not menu.has_value(skip_items, v.name) then
table.insert(cat[2], { v.name, v.cmdline, v.icon })
end
break
end
end
end
-- Cleanup things a bit
for i = #result, 1, -1 do
local v = result[i]
if #v[2] == 0 then
-- Remove unused categories
table.remove(result, i)
else
--Sort entries alphabetically (by name)
table.sort(v[2], function (a, b) return string.byte(a[1]) < string.byte(b[1]) end)
-- Replace category name with nice name
v[1] = menu_gen.all_categories[v[1]].name
end
end
-- Sort categories alphabetically also
table.sort(result, function(a, b) return string.byte(a[1]) < string.byte(b[1]) end)
-- Add menu item to hold the generated menu
if sub_menu then
result = {{sub_menu, result}}
end
-- Add items to menu
for _, v in pairs(result) do _menu:add(v) end
for _, v in pairs(after) do _menu:add(v) end
end)
-- Set icon size
if icon_size then
for _,v in pairs(menu_gen.all_categories) do
v.icon = icon_theme():find_icon_path(v.icon_name, icon_size)
end
end
-- Hold the menu in the module
menu.menu = _menu
return _menu
end
return menu

BIN
awesome/freedesktop/screenshot.png

After

Width: 475  |  Height: 475  |  Size: 24 KiB

627
awesome/rc.lua

@ -0,0 +1,627 @@
-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
-- Widget and layout library
local wibox = require("wibox")
-- Theme handling library
local beautiful = require("beautiful")
-- Notification library
local naughty = require("naughty")
local menubar = require("menubar")
local hotkeys_popup = require("awful.hotkeys_popup").widget
-- Enable hotkeys help widget for VIM and other apps
-- when client with a matching name is opened:
require("awful.hotkeys_popup.keys")
-- Load Debian menu entries
local debian = require("debian.menu")
local has_fdo, freedesktop = pcall(require, "freedesktop")
-- Improve startup time of menubar
menubar.menu_gen.lookup_category_icons = function() end
-- {{{ Error handling
-- Check if awesome encountered an error during startup and fell back to
-- another config (This code will only ever execute for the fallback config)
if awesome.startup_errors then
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, there were errors during startup!",
text = awesome.startup_errors })
end
-- Handle runtime errors after startup
do
local in_error = false
awesome.connect_signal("debug::error", function (err)
-- Make sure we don't go into an endless error loop
if in_error then return end
in_error = true
naughty.notify({ preset = naughty.config.presets.critical,
title = "Oops, an error happened!",
text = tostring(err) })
in_error = false
end)
end
-- }}}
-- {{{ Variable definitions
-- Themes define colours, icons, font and wallpapers.
beautiful.init(gears.filesystem.get_themes_dir() .. "default/theme.lua")
-- This is used later as the default terminal and editor to run.
terminal = "x-terminal-emulator"
editor = os.getenv("EDITOR") or "editor"
editor_cmd = terminal .. " -e " .. editor
-- Default modkey.
-- Usually, Mod4 is the key with a logo between Control and Alt.
-- If you do not like this or do not have such a key,
-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
-- However, you can use another modifier like Mod1, but it may interact with others.
modkey = "Mod4"
-- Table of layouts to cover with awful.layout.inc, order matters.
awful.layout.layouts = {
--awful.layout.suit.floating,
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
--awful.layout.suit.corner.nw,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
}
-- }}}
-- {{{ Helper functions
local function client_menu_toggle_fn()
local instance = nil
return function ()
if instance and instance.wibox.visible then
instance:hide()
instance = nil
else
instance = awful.menu.clients({ theme = { width = 250 } })
end
end
end
-- }}}
-- {{{ Menu
-- Create a launcher widget and a main menu
myawesomemenu = {
{ "hotkeys", function() return false, hotkeys_popup.show_help end},
{ "manual", terminal .. " -e man awesome" },
{ "edit config", editor_cmd .. " " .. awesome.conffile },
{ "restart", awesome.restart },
{ "quit", function() awesome.quit() end}
}
local menu_awesome = { "awesome", myawesomemenu, beautiful.awesome_icon }
local menu_terminal = { "open terminal", terminal }
if has_fdo then
mymainmenu = freedesktop.menu.build({
before = { menu_awesome },
after = { menu_terminal }
})
else
mymainmenu = awful.menu({
items = {
menu_awesome,
{ "Debian", debian.menu.Debian_menu.Debian },
menu_terminal,
}
})
end
mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
menu = mymainmenu })
-- Menubar configuration
menubar.utils.terminal = terminal -- Set the terminal for applications that require it
menubar.cache_entries = true
-- }}}
-- Keyboard map indicator and switcher
mykeyboardlayout = awful.widget.keyboardlayout()
-- {{{ Wibar
-- imports
local cpu_widget = require("awesome-wm-widgets.cpu-widget.cpu-widget")
local ram_widget = require("awesome-wm-widgets.ram-widget.ram-widget")
local volume_control = require("volume-control")
volumecfg = volume_control {device="pulse"}
-- Create a textclock widget
mytextclock = wibox.widget.textclock()
-- Create a wibox for each screen and add it
local taglist_buttons = gears.table.join(
awful.button({ }, 1, function(t) t:view_only() end),
awful.button({ modkey }, 1, function(t)
if client.focus then
client.focus:move_to_tag(t)
end
end),
awful.button({ }, 3, awful.tag.viewtoggle),
awful.button({ modkey }, 3, function(t)
if client.focus then
client.focus:toggle_tag(t)
end
end),
awful.button({ }, 4, function(t) awful.tag.viewnext(t.screen) end),
awful.button({ }, 5, function(t) awful.tag.viewprev(t.screen) end)
)
local tasklist_buttons = gears.table.join(
awful.button({ }, 1, function (c)
if c == client.focus then
c.minimized = true
else
-- Without this, the following
-- :isvisible() makes no sense
c.minimized = false
if not c:isvisible() and c.first_tag then
c.first_tag:view_only()
end
-- This will also un-minimize
-- the client, if needed
client.focus = c
c:raise()
end
end),
awful.button({ }, 3, client_menu_toggle_fn()),
awful.button({ }, 4, function ()
awful.client.focus.byidx(1)
end),
awful.button({ }, 5, function ()
awful.client.focus.byidx(-1)
end))
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
gears.wallpaper.maximized(wallpaper, s, true)
end
end
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = awful.widget.prompt()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- We need one layoutbox per screen.
s.mylayoutbox = awful.widget.layoutbox(s)
s.mylayoutbox:buttons(gears.table.join(
awful.button({ }, 1, function () awful.layout.inc( 1) end),
awful.button({ }, 3, function () awful.layout.inc(-1) end),
awful.button({ }, 4, function () awful.layout.inc( 1) end),
awful.button({ }, 5, function () awful.layout.inc(-1) end)))
-- Create a taglist widget
s.mytaglist = awful.widget.taglist(s, awful.widget.taglist.filter.all, taglist_buttons)
-- Create a tasklist widget
s.mytasklist = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, tasklist_buttons)
-- Create the wibox
s.mywibox = awful.wibar({ position = "top", screen = s })
local sep = wibox.widget {
widget = wibox.widget.separator
}
-- Add widgets to the wibox
s.mywibox:setup {
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
mylauncher,
s.mytaglist,
s.mypromptbox,
},
s.mytasklist, -- Middle widget
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
cpu_widget(),
ram_widget(),
sep,
volumecfg.widget,
sep,
mykeyboardlayout,
wibox.widget.systray(),
mytextclock,
s.mylayoutbox,
},
}
end)
-- }}}
-- {{{ Mouse bindings
root.buttons(gears.table.join(
awful.button({ }, 3, function () mymainmenu:toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
))
-- }}}
-- {{{ Key bindings
globalkeys = gears.table.join(
awful.key({ modkey, }, "s", hotkeys_popup.show_help,
{description="show help", group="awesome"}),
awful.key({ modkey, }, "Left", awful.tag.viewprev,
{description = "view previous", group = "tag"}),
awful.key({ modkey, }, "Right", awful.tag.viewnext,
{description = "view next", group = "tag"}),
awful.key({ modkey, }, "Escape", awful.tag.history.restore,
{description = "go back", group = "tag"}),
awful.key({ modkey, }, "j",
function ()
awful.client.focus.byidx( 1)
end,
{description = "focus next by index", group = "client"}
),
awful.key({ modkey, }, "k",
function ()
awful.client.focus.byidx(-1)
end,
{description = "focus previous by index", group = "client"}
),
awful.key({ modkey, }, "w", function () mymainmenu:show() end,
{description = "show main menu", group = "awesome"}),
-- Layout manipulation
awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end,
{description = "swap with next client by index", group = "client"}),
awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end,
{description = "swap with previous client by index", group = "client"}),
awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end,
{description = "focus the next screen", group = "screen"}),
awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end,
{description = "focus the previous screen", group = "screen"}),
awful.key({ modkey, }, "u", awful.client.urgent.jumpto,
{description = "jump to urgent client", group = "client"}),
awful.key({ modkey, }, "Tab",
function ()
awful.client.focus.history.previous()
if client.focus then
client.focus:raise()
end
end,
{description = "go back", group = "client"}),
-- Standard program
awful.key({ modkey, }, "Return", function () awful.spawn(terminal) end,
{description = "open a terminal", group = "launcher"}),
awful.key({ modkey, "Control" }, "r", awesome.restart,
{description = "reload awesome", group = "awesome"}),
awful.key({ modkey, "Shift" }, "q", awesome.quit,
{description = "quit awesome", group = "awesome"}),
awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end,
{description = "increase master width factor", group = "layout"}),
awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end,
{description = "decrease master width factor", group = "layout"}),
awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1, nil, true) end,
{description = "increase the number of master clients", group = "layout"}),
awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1, nil, true) end,
{description = "decrease the number of master clients", group = "layout"}),
awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1, nil, true) end,
{description = "increase the number of columns", group = "layout"}),
awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1, nil, true) end,
{description = "decrease the number of columns", group = "layout"}),
awful.key({ modkey, }, "space", function () awful.layout.inc( 1) end,
{description = "select next", group = "layout"}),
awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(-1) end,
{description = "select previous", group = "layout"}),
awful.key({ modkey, "Control" }, "n",
function ()
local c = awful.client.restore()
-- Focus restored client
if c then
client.focus = c
c:raise()
end
end,
{description = "restore minimized", group = "client"}),
-- Prompt
awful.key({ modkey }, "r", function () awful.screen.focused().mypromptbox:run() end,
{description = "run prompt", group = "launcher"}),
awful.key({ modkey }, "x",
function ()
awful.prompt.run {
prompt = "Run Lua code: ",
textbox = awful.screen.focused().mypromptbox.widget,
exe_callback = awful.util.eval,
history_path = awful.util.get_cache_dir() .. "/history_eval"
}
end,
{description = "lua execute prompt", group = "awesome"}),
-- Menubar
awful.key({ modkey }, "p", function() menubar.show() end,
{description = "show the menubar", group = "launcher"}),
-- Volume
awful.key({}, "XF86AudioRaiseVolume", function() volumecfg:up() end),
awful.key({}, "XF86AudioLowerVolume", function() volumecfg:down() end),
awful.key({}, "XF86AudioMute", function() volumecfg:toggle() end),
-- applications
awful.key({}, "XF86Calculator", function() awful.util.spawn("qalculate-gtk") end),
awful.key({}, "XF86Launch5", function() awful.util.spawn_with_shell("echo -e 'connect 44:EA:D8:39:BB:4B\nquit' | bluetoothctl") end),
awful.key({}, "XF86Launch6", function() awful.util.spawn_with_shell("echo -e 'disconnect 44:EA:D8:39:BB:4B\nquit' | bluetoothctl") end),
awful.key({}, "Print", function() awful.util.spawn_with_shell("spectacle") end),
awful.key({ modkey }, "Print", function() awful.util.spawn_with_shell("spectacle -r") end)
)
clientkeys = gears.table.join(
awful.key({ modkey, }, "f",
function (c)
c.fullscreen = not c.fullscreen
c:raise()
end,
{description = "toggle fullscreen", group = "client"}),
awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end,
{description = "close", group = "client"}),
awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ,
{description = "toggle floating", group = "client"}),
awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end,
{description = "move to master", group = "client"}),
awful.key({ modkey, }, "o", function (c) c:move_to_screen() end,
{description = "move to screen", group = "client"}),
awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end,
{description = "toggle keep on top", group = "client"}),
awful.key({ modkey, }, "n",
function (c)
-- The client currently has the input focus, so it cannot be
-- minimized, since minimized clients can't have the focus.
c.minimized = true
end ,
{description = "minimize", group = "client"}),
awful.key({ modkey, }, "m",
function (c)
c.maximized = not c.maximized
c:raise()
end ,
{description = "(un)maximize", group = "client"}),
awful.key({ modkey, "Control" }, "m",
function (c)
c.maximized_vertical = not c.maximized_vertical
c:raise()
end ,
{description = "(un)maximize vertically", group = "client"}),
awful.key({ modkey, "Shift" }, "m",
function (c)
c.maximized_horizontal = not c.maximized_horizontal
c:raise()
end ,
{description = "(un)maximize horizontally", group = "client"})
)
-- Bind all key numbers to tags.
-- Be careful: we use keycodes to make it work on any keyboard layout.
-- This should map on the top row of your keyboard, usually 1 to 9.
for i = 1, 9 do
globalkeys = gears.table.join(globalkeys,
-- View tag only.
awful.key({ modkey }, "#" .. i + 9,
function ()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
tag:view_only()
end
end,
{description = "view tag #"..i, group = "tag"}),
-- Toggle tag display.
awful.key({ modkey, "Control" }, "#" .. i + 9,
function ()
local screen = awful.screen.focused()
local tag = screen.tags[i]
if tag then
awful.tag.viewtoggle(tag)
end
end,
{description = "toggle tag #" .. i, group = "tag"}),
-- Move client to tag.
awful.key({ modkey, "Shift" }, "#" .. i + 9,
function ()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:move_to_tag(tag)
end
end
end,
{description = "move focused client to tag #"..i, group = "tag"}),
-- Toggle tag on focused client.
awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
function ()
if client.focus then
local tag = client.focus.screen.tags[i]
if tag then
client.focus:toggle_tag(tag)
end
end
end,
{description = "toggle focused client on tag #" .. i, group = "tag"})
)
end
clientbuttons = gears.table.join(
awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
awful.button({ modkey }, 1, awful.mouse.client.move),
awful.button({ modkey }, 3, awful.mouse.client.resize))
-- Set keys
root.keys(globalkeys)
-- }}}
-- {{{ Rules
-- Rules to apply to new clients (through the "manage" signal).
awful.rules.rules = {
-- All clients will match this rule.
{ rule = { },
properties = { border_width = beautiful.border_width,
border_color = beautiful.border_normal,
focus = awful.client.focus.filter,
raise = true,
keys = clientkeys,
buttons = clientbuttons,
screen = awful.screen.preferred,
placement = awful.placement.no_overlap+awful.placement.no_offscreen
}
},
-- Floating clients.
{ rule_any = {
instance = {
"DTA", -- Firefox addon DownThemAll.
"copyq", -- Includes session name in class.
},
class = {
"Arandr",
"Gpick",
"Kruler",
"MessageWin", -- kalarm.
"Sxiv",
"Wpa_gui",
"pinentry",
"veromix",
"xtightvncviewer"},
name = {
"Event Tester", -- xev.
},
role = {
"AlarmWindow", -- Thunderbird's calendar.
"pop-up", -- e.g. Google Chrome's (detached) Developer Tools.
}
}, properties = { floating = true }},
-- Add titlebars to normal clients and dialogs
{ rule_any = {type = { "normal", "dialog" }
}, properties = { titlebars_enabled = true }
},
-- Set Firefox to always map on the tag named "2" on screen 1.
-- { rule = { class = "Firefox" },
-- properties = { screen = 1, tag = "2" } },
}
-- }}}
-- {{{ Signals
-- Signal function to execute when a new client appears.
client.connect_signal("manage", function (c)
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- if not awesome.startup then awful.client.setslave(c) end
if awesome.startup and
not c.size_hints.user_position
and not c.size_hints.program_position then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
end)
-- Add a titlebar if titlebars_enabled is set to true in the rules.
client.connect_signal("request::titlebars", function(c)
-- buttons for the titlebar
local buttons = gears.table.join(
awful.button({ }, 1, function()
client.focus = c
c:raise()
awful.mouse.client.move(c)
end),
awful.button({ }, 3, function()
client.focus = c
c:raise()
awful.mouse.client.resize(c)
end)
)
awful.titlebar(c) : setup {
{ -- Left
awful.titlebar.widget.iconwidget(c),
buttons = buttons,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
{ -- Title
align = "center",
widget = awful.titlebar.widget.titlewidget(c)
},
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
awful.titlebar.widget.floatingbutton (c),
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.stickybutton (c),
awful.titlebar.widget.ontopbutton (c),
awful.titlebar.widget.closebutton (c),
layout = wibox.layout.fixed.horizontal()
},
layout = wibox.layout.align.horizontal
}
end)
-- Enable sloppy focus, so that focus follows mouse.
client.connect_signal("mouse::enter", function(c)
if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
and awful.client.focus.filter(c) then
client.focus = c
end
end)
client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
-- }}}
-- Autostart {{{
autorun = true
autorunApps =
{
"nextcloud",
"clementine",
"keepassxc",
}
if autorun then
for app = 1, #autorunApps do
awful.util.spawn(autorunApps[app])
end
end
-- }}}
-- own settings {{{
awful.spawn.with_shell("~/.config/awesome/autorun.sh")
-- }}}

1
awesome/volume-control

@ -0,0 +1 @@
Subproject commit 56dee54d7711a8be619d339bf66747db2e13cd17
Loading…
Cancel
Save